Sunday, November 3, 2013

free time head down

from a long time i am thinking about doing a jeans sculpt to study zbrush - maya work flow its like
do the base mesh in maya , sculpt it in zbrush and poly pant it & generate maps . Every thing was good as  smooth untill   Lighting & Rendering comes ooh crap am lazy .........so these are just as usual zbrush print screen shots

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